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Creating a Character

Assign Ability Scores

Each character must have numbers assigned to each of their four ability scores. You can assign each number in the following list to each of your character's ability scores, in any order: +1, ±0, ±0, -1.

Alternatively, you can assign any number between -5 and +5 to each score, provided that the resulting sum of all four scores is 0.

Choose a Heritage

Each character has a heritage, which influences their natural, inborn characteristics. Choose a heritage for your character.

Choose an Origin

Each character has an origin, a description of their background before they began adventuring. Origins provide proficiency with skills, tools, and weapons. Choose an origin for your character.

Level 1 & Beyond

Each character has a level, which represents that character's experience and power. Each time a character advances a level, including level 1, that character gains new abilities and grows stronger.

There are two main ways to determine the abilities a character gains when they level up: classes or customized. Classes are a preset list of which abilities to take in order to build a certain character archetype (such as a barbarian, druid, or wizard), and a customized character requires more work and strategy but allows complete control over which abilities a character obtains. Both methods provide tables that show which abilities are available at each level.

Mana

The amount of mana a character has access to increases as they level up.

Training

Training are points you gain as a character levels up that represent the time and effort they invest into learning or improving their abilities. Gambits, spells, and tricks can be learned by spending training. Each gambit, spell, or trick costs 1 training to learn or increase proficiency with, and proficiency with a weapon or tool can also be increased by spending 1 training.

Classes

All classes provide fighting & magical talents, as well as perks.

Champion

TODO: explain champion class (fighter + ranger and anything similar)

LevelAbilitiesTrainingMana
1Weapon Master, Adrenaline42
2Battle Trance63
3Ability Score Improvement84
4Second Wind125
5Dual Wielding146
6Ability Score Improvement167
7Battle Trance188
8Ability Score Improvement209
9Second Wind2210
10Ability Score Improvement2411
11Battle Trance2612
12Ability Score Improvement2813
13Second Wind3014
14Ability Score Improvement3215
15Battle Trance3416
16Ability Score Improvement3617
17Second Wind3818
18Grit4019
19Abjurer's Ward4220
20Holy Rites, Lucky5020

Cleric

TODO: explain champion class (cleric + paladin + warlock)

LevelAbilitiesTrainingMana
1Arcane Recovery, Expert42
2Holy Rites63
3Ability Score Increase84
4Arcane Recovery125
5Holy Rites146
6Skilled167
7Arcane Recovery188
8Ability Score Increase209
9Holy Rites2210
10Skilled2411
11Arcane Recovery2612
12Ability Score Increase2813
13Holy Rites3014
14Skilled3215
15Arcane Recovery3416
16Ability Score Increase3617
17Holy Rites3818
18Second Wind4019
19Grit4220
20Abjurer's Ward, Lucky5020

Rogue

TODO: explain rogue

LevelAbilitiesTrainingMana
1Backstab, Alert42
2Opportunist63
3Lucky84
4Mage Slayer125
5Dual Wielding146
6Ability Score Improvement167
7Opportunist188
8Lucky209
9Mage Slayer2210
10Ability Score Improvement2411
11Abjurer's Ward2612
12Lucky2813
13Opportunist3014
14Ability Score Improvement3215
15Mage Slayer3416
16Lucky3617
17Grit3818
18Arcane Recovery4019
19Risky Attack4220
20Opportunist, True Expert5020

Witch

TODO: explain witch (druid-ish? doesn't have to be super nature-oriented)

LevelAbilitiesTrainingMana
1Subtle Casting, Expert42
2Arcane Recovery63
3Skilled84
4Holy Rites125
5Abjurer's Ward146
6Expert167
7Arcane Recovery188
8Lucky209
9Holy Rites2210
10Adrenaline2411
11Abjurer's Ward2612
12Skilled2813
13Arcane Recovery3014
14Lucky3215
15Holy Rites3416
16Skilled3617
17Abjurer's Ward3818
18Lucky4019
19Second Wind4220
20Grit, Ability Score Improvement5020

Wizard

TODO: explain wizard

LevelAbilitiesTrainingMana
1Arcane Recovery, True Expert42
2Abjurer's Ward63
3Ability Score Improvement84
4Cautious Evocation125
5Arcane Recovery146
6Skilled167
7Abjurer's Ward188
8Ability Score Improvement209
9Cautious Evocation2210
10Expert2411
11Arcane Recovery2612
12Ability Score Improvement2813
13Abjurer's Ward3014
14Skilled3215
15Cautious Evocation3416
16Ability Score Improvement3617
17Arcane Recovery3818
18Abjurer's Ward4019
19Holy Rites4220
20Grit, Lucky5020

Custom Characters

LevelAbilitiesTrainingMana
1Any Fighting or Magical Talent, any perk42
2Any Fighting or Magical Talent63
3Perk84
4Any Fighting or Magical Talent125
5Any Fighting or Magical Talent146
6Perk167
7Any Fighting or Magical Talent188
8Perk209
9Any Fighting or Magical Talent2210
10Perk2411
11Any Fighting or Magical Talent2612
12Perk2813
13Any Fighting or Magical Talent3014
14Perk3215
15Any Fighting or Magical Talent3416
16Perk3617
17Any Fighting or Magical Talent3818
18Any Fighting or Magical Talent4019
19Any Fighting or Magical Talent4220
20Any Fighting or Magical Talent, any perk5020

Starting Inventory

TODO: figure out how this will work